Thursday, January 8, 2009

My first tournament success.

Well I finally made it past the first round of a tourney. I did it with some serious esper thump.

Land x 22
6 x Plains
6 x Island
6 x Swamps
4 x Arcane Sanctum

Non-Creature x 14
2 x Agony Warp
2 x Esper Charm
2 x Courier’s Capsule
4 x Obelisk of Esper
4 x Oblivion Ring

Creature x 24
4 x Etherium Sculptor
4 x Ethersworn Canonist
4 x Master of Eterium
4 x Sanctum Gargoyle
1 x Sharding Sphinx
2 x Sharuum the Hegemon
1 x Sphinx Sovereign
4 x Tower Gargoyle

Wednesday, January 7, 2009

Seriously, why is this game so annoying and addictive?

So I was trying to think of a way for us to best be able to communicate about this game. E-Mail seemed reasonable, but I wanted to be able to post and leave things for us to go back and forth on, more then I wanted to just shot one liners back and forth. So here it goes.

I have been on that site, and since playing the Alara Block leaves little variation to the decks (I found out that it was their intent to force people into three color decks) I see most of the same combos again, and again, and again. It made me wonder though. What do they know that I don't. Sure when you take a beat down from somebody running a $200 deck that is pretty clear. But what about the losses to ordinary decks that don't look all too different then what I have been seeing? I think my problem stems from the inability to stop stradling the fence. According to most of the deck builds I see, I should be either focusing on control, or focusing on beatdown. I usually try to have a little of both. I guess in competitive play, you just don't have the time. If you try to do both, the control deck will out control you, and the beatdown deck will beat you to the punch. That seems to be the problem that I face when I try to do what I have been doing. I go for the beating, and leave myself tapped out for the control. Or I sit back with my mana to control, but end up having beatdown cards in my hand. It looks like what I am going to do my best to run my blue, black, white from a creature stand point, and get back some of the advantage of fast creatures, with good abilities.